local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133220355
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 355002
L2_1.gadget_id = 70330064
L3_1 = {}
L3_1.x = -2524.311
L3_1.y = 141.708
L3_1.z = -4412.976
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.interact_id = 35
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 355005
L3_1.gadget_id = 70330064
L4_1 = {}
L4_1.x = -2537.988
L4_1.y = 228.9
L4_1.z = -4396.651
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 15.118
L4_1.y = 53.179
L4_1.z = 342.062
L3_1.rot = L4_1
L3_1.level = 27
L3_1.interact_id = 35
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 355006
L4_1.gadget_id = 70330064
L5_1 = {}
L5_1.x = -2552.328
L5_1.y = 142.02
L5_1.z = -4391.539
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 221.516
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.interact_id = 35
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 355001
L3_1.gadget_id = 70900380
L4_1 = {}
L4_1.x = -2540.707
L4_1.y = 155.093
L4_1.z = -4398.62
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 355003
L4_1.gadget_id = 70900380
L5_1 = {}
L5_1.x = -2546.177
L5_1.y = 151.995
L5_1.z = -4411.622
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 355004
L5_1.gadget_id = 70900380
L6_1 = {}
L6_1.x = -2524.301
L6_1.y = 151.565
L6_1.z = -4413.125
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 355002
L5_1 = 355005
L6_1 = 355006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
L1_1 = require
L2_1 = "V2_0/ElectricCore"
L1_1(L2_1)
